DMZ.
Apple TV+ Ava DuVernay
Work I did for DMZ (HBOmax) model | texture | hair/fur groom | lighting Lead lighting artist at FuseFX/ Lead 3d model artist
Responsibilities initially covered environment modeling and texturing and all of the shot lighting. Many buildings were created from scratch for the opening sequence, escape, and central park sequences.
Towards the 2nd year of production I transitioned away from lighting to asset supervisor (leading all modeling, texturing and look dev) and creature artist (specifically for the Leopard and Wolf)