DMZ.

Apple TV+ Ava DuVernay

  • Work I did for DMZ (HBOmax) model | texture | hair/fur groom | lighting Lead lighting artist at FuseFX/ Lead 3d model artist

  • Responsibilities initially covered environment modeling and texturing and all of the shot lighting. Many buildings were created from scratch for the opening sequence, escape, and central park sequences.

  • Towards the 2nd year of production I transitioned away from lighting to asset supervisor (leading all modeling, texturing and look dev) and creature artist (specifically for the Leopard and Wolf)

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DMZ (HBOmax) Leopard